OVERVIEW

CoralSphere at SXSW – Immersive Storytelling Meets Environmental Tech

An interactive exhibit designed to showcase Dell’s commitment to ocean conservation, where guests could learn, explore, and even adopt a coral, all through a responsive, motion-activated experience.

CLIENT/COMPANY

Dell Technologies

ROLE

UI/UX Designer
(Prototyping, Interactions)

TIMELINE

Oct 2023 - Dec 2023

TOOLS

Figma, TouchDesigner, 8thwall, Kinetic Sensor

PROBLEM

Transforming Dell’s Mission Into a 5-Minute Emotional Journey

THE CHALLENGE

Dell came to SXSW with more than a product to promote; they brought a mission: to spotlight their partnership with Citizens of the Great Barrier Reef and show how Dell’s technology is powering coral conservation.

But this posed a major design challenge:

How do you take something as vast and complex as environmental AI and make it meaningful in a 5-minute walk-through?

why it mattered

In the high-noise environment of SXSW, people have seconds to decide whether something is worth their attention. Static messaging wouldn’t cut it. We needed to make the story experiential, not just informational.

That meant:

  • Humanizing the science behind reef preservation

  • Centering the user as an active participant in the mission

  • Bridging digital + physical interactions through design

core ux problem

We weren’t just designing a digital product, we were designing a feeling:

“I belong in this story. I made a difference.”

Our job was to create an experience that shifted users from passive observers to emotional participants in Dell’s environmental impact.

DESIGN PROCESS

Empathize

Define

Ideate

Prototype

Test & Iterate

Validate

AUDIENCE

Designing for Curious, Mission-Driven Professionals at SXSW

WHO THEY ARE

Our core audience wasn’t your average tech demo crowd.
These were creative, purpose-driven professionals between 26–45 years old, the kind of people who attend SXSW to be inspired, not sold to.

We focused on three high-impact attendee profiles:

  • Founders looking to partner with purpose-led brands

  • Directors/Managers scouting for innovation to bring back to their teams

  • Creatives drawn to immersive storytelling and emerging tech

They cared about career growth, social impact, and new ideas, but most importantly, they wanted to be part of something bigger.

Personas

SARAH, 35, FOUNDER

Pain Points:

  • Finds most tech booths too abstract or surface-level

  • Wants more hands-on ways to understand emerging tech

  • Tired of empty corporate messaging around “sustainability”

Goals at SXSW:

  • Find aligned partners for her eco-focused startup

  • Be inspired by immersive experiences she can share with her team

  • Explore how companies like Dell apply tech to real-world issues

MICHAEL, 30, MARKETING DIRECTOR

Pain Points:

  • Frustrated when brand stories feel “one-size-fits-all”

  • Wants new creative formats to pitch to clients

  • Overwhelmed by the noise of SXSW activations

Goals at SXSW:

  • Identify emerging experience formats (AR, projection, motion)

  • Learn from activations that blend beauty with purpose

  • Discover how big brands use tech for storytelling

RESEARCH

Turning Data Into Empathy and Empathy Into Design

APPROACH

Dell provided a rich foundation of audience insights from attendee demographics to top business goals at SXSW. But raw data wasn’t enough. To design an experience that truly landed, we had to get inside the mindset of the attendee.

We focused on one core question:

What makes a person stop, engage, and remember an activation like this?

METHODS

Our answer came through a blend of:

  • Client-provided analytics (age ranges, roles, business goals)

  • Stakeholder interviews

  • Competitive analysis of SXSW installations

  • Story-first ideation sessions with the creative team

key audience stats

Top Roles at SXSW

Founders

Managers

Directors

Top Business Goals

72%

Want to discover new opportunities

58%

Want to develop their careers

This told us people were showing up not just to watch, but to grow, learn, and connect. Our experience had to offer them a story they could be part of.

key insights

Insights

Design Decision

"People want to do, not just see"

We made every user generate and plant a coral through motion + AR

"Most activations feel generic"

We introduced personalization through an AI-generated coral quiz

"Sustainability sometimes feels preachy"

We led with beauty, emotion, and agency not facts and stats

"I want something to take with me"

Users left with a coral adoption certificate + physical tracker

reframing the problem

Early in the process, we realized:

We weren’t just designing an experience about coral.
We were designing an experience about ownership, the moment when someone feels like they played a role in something that matters.

That single insight reframed everything, from how we approached interaction design to how we structured onboarding and offboarding.

IDEATION

From Big Vision to Focused Flow

ideation goal

Once we understood what our audience needed, emotional connection, interactivity, and a sense of agency, our goal became clear:

Create a story they could step into, shape, and carry forward.

We started broadly. From physical props to AR displays, we explored dozens of ideas. But to avoid feature bloat and scope creep, we constantly came back to one question: Does this moment help the user feel connected to the reef?

IDEAS EXPLORED

Idea

Notes

Status

AI-Generated Personal Corals

Created a sense of ownership and identity

Kept

Real-Time AR Reef Projection

Made coral placement feel participatory and magical

Kept

LED Tunnel Onboarding

Gave emotional weight to the transition into the space

Kept

Physical Coral Pet Tracker

Brought the story into the real world

Kept

Multi-story Reef Narrative System

Created cognitive overload during testing

Cut

Real-Time Ocean Data Integration

Interesting, but too abstract for the festival setting

Cut

Live TouchDesigner Feedback Wall

Simplified to essential visual elements

Scaled

physical space layout

Building experience arc

We structured CoralSphere around a 3-part journey:

  1. Onboarding (Welcome & Identity)

    • LED tunnel sets emotional tone

    • Quiz builds a personal coral identity

  2. Main Experience (Immersion & Interaction)

    • Enter the reef through projection mapping

    • Interact with AI + AR corals

    • “Plant” your coral into the shared digital ecosystem

  3. Offboarding (Impact & Ownership)

    • Receive the adoption certificate and physical tracker

    • Learn how Dell powers the tech behind the experience

    • Invitation to join the broader conservation mission

MAIN USER FLOW

TESTING

When “More” Became Too Much

APPROACH

Because this was a one-time live activation (not a digital product with long-term users), our testing process had to be fast, experiential, and client-facing.

We focused on:

  • Prototyping interactive flows in Figma and TouchDesigner

  • Simulating motion sensor behavior using custom inputs

  • Pitching mid-fidelity walkthroughs to internal stakeholders

  • Live client reviews to test emotional resonance and clarity

the turning points

In one of our key client presentations, feedback was glowing… almost too glowing.

They loved everything: the AI quiz, the AR projections, the physical trackers, the educational displays, the LED transitions, all of it. But we quickly realized:

We were doing too much.

The experience was no longer clear; it was cluttered.

We had to confront the scope and ask:

  • What’s necessary to tell this story?

  • What’s emotionally powerful vs. just impressive?

  • What will actually get built within our timeline?

ITERATION FROM
FEEDBACK

Feedback

Iteration

“This might be too much to digest in 5–7 minutes.”

Scaled back multi-part narrative to focus on one coral journey

“Can we simplify the ending?”

Refined offboarding to focus on the email + tracker takeaway

“The AR is exciting, but we need it to feel seamless”

Reduced AR interactions to one key moment (planting coral)

“Let’s not distract from Dell’s story”

Created a secondary info tunnel for Dell branding + tech spotlight

testing takeaways

Client feedback helped us prioritize emotional resonance over novelty.

Multi-sensory experiences require ruthless focus, especially under time pressure.

Even immersive storytelling needs UX fundamentals: hierarchy, clarity, and pacing.

SOLUTION

A Story You Could Step Into and Take Home With You

THE SOLUTION

We designed CoralSphere as a fully immersive, multi-sensory journey. Every detail from motion-triggered projections to a personalized coral adoption was crafted to make users feel like they weren’t just learning about the reef… they were part of saving it.

The experience unfolded across three carefully choreographed phases:

onboarding

Guests entered through a glowing LED tunnel that set an emotional tone, leading them to a quiz powered by AI. Their answers generated a unique coral, their personal reef companion.

experience

Inside the main space, guests planted their coral into a 360° projected reef using motion sensors, watched it react in real-time, and explored how Dell’s AI helps protect real ecosystems.

offboarding

The journey ended with a coral adoption certificate and a bracelet with an embedded NFC chip, allowing users to track their coral’s progress via a mobile app, turning a one-time moment into lasting engagement.

core features

Immersive Viewing

Users are immersed with 360 degree projections and interactions allowing enhanced learning of Dell and Coral.

Interactive Projection

With the use of AR and TouchDesigner users can interact with elements on display enhancing immersion and user experience.

Personalization with AI

A.I. uses the answers from the quiz to generate a personalized coral image, giving users the option to adopt a 3D version of their coral.

Try Me!

Interaction with AR

Using 8thwall to bring corals to life and interacting with displays bringing the feeling of autonomy to the user.

Try Me!

Physical Artifacts

Users received a personalized coral adoption certificate and a custom bracelet embedded with an NFC chip, allowing them to track their coral’s status in real time directly from their device.

Try Me!

RESULTS

Positive Feedback, Real Impact, and a Story That Stuck

overview

Sonnit never shipped… but it was the most transformative project I’ve ever built. It validated a real user pain point, taught me to think like a systems designer, and helped me go from zero. CoralSphere was more than well-received; it sparked enthusiasm across Dell’s creative leadership. From innovation managers to brand directors, the response was clear:

The story worked because it made people feel something.

client reactions

Jason Pierce

Innovations Manager

“I could just picture the participants so immersed in this experience… good job.”
“You did a great job bringing all these multi-sensory elements together.”

Michelle Daniels

Global Brand Director

“It’s not just something pretty to look at, it’s a teaching moment.”
“This feels both beautiful and meaningful. I really like the thinking here.”

Joel Davis

Executive Creative Director

“I love the backend partnership angle and how we could expand this further.”
“You’re telling an actual story, not just a concept. That’s rare.”

Sarah Puckett

Events Coordinator at Dell

“Showing how Dell enables impact with our oceans through tech? Brilliant.”
“Letting users receive something for participating is really smart.”

what we achieved

  • Translated Dell’s reef conservation partnership into a tangible, emotional experience

  • Turned abstract environmental data into personal interaction

  • Created a full digital-to-physical journey, from an AI quiz to an AR coral to an NFC bracelet

  • Received strong client buy-in and set the groundwork for future activation scaling

what it validated

  • Immersive storytelling can elevate brand experiences beyond marketing

  • Physical artifacts, when tied to purpose, drive long-term user engagement

  • User participation is more powerful than passive education

REFLECTION

Building CoralSphere Made Me a More Holistic Designer

big picture

This project pushed me beyond interface design. I had to think like an experience architect, balancing storytelling, physical space, technical limitations, and real human emotion.

what i learned

1. Learning New Tools Under Pressure Pays Off

Prototyping the motion sensor interaction using TouchDesigner and kinetic inputs was the steepest learning curve I’ve faced, but also the most rewarding. It taught me to ask better questions, test smarter, and be scrappy without compromising quality.

2. Team Collaboration = Shared Clarity

Working across disciplines, with multimedia artists, writers, and developers, forced me to communicate clearly and advocate for the user in every part of the experience, from LED tunnel timing to post-visit app interactions.

3. Experience Isn’t Everything Without Focus

We got carried away with ambition at one point, adding too many “wow” moments. It took feedback and iteration to realize: clarity is what unlocks emotion, not just features.

what i'd do differently

  • Redesign the Offboarding Flow
    We spent so much time on the opening and immersive center that the offboarding experience felt rushed. If I could go back, I’d simplify it, focusing on making coral adoption feel celebratory and intentional.

  • Plan for Testing Earlier
    Because of time constraints, we didn’t test our physical-to-digital transitions with real users until late. With more time, I’d run small-scale walkthroughs earlier in the prototyping phase.

  • Dig Deeper Into Primary Research
    Dell gave us great persona data, but I now see how light interviews or user reactions could’ve helped us push even further. Next time, I’ll advocate for adding lean research methods into early concepting.

closing thought

CoralSphere reminded me that UX isn’t confined to screens; it lives in feelings, timing, and the transitions between each moment.

And as much as I love clean UI and good layout… nothing beats watching someone light up when they see their coral glow for the first time.